Some Code
```C++
include
#include
int main()
{
ClassCount *c = new ClassCount[20];
std::cout«c[6].getNumInstances()«“\n”;
// or
std::cout«ClassCount::getNumInstances()«“\n”;
delete [] c;
}
```
//Create an (immutable) message type that your actor will respond to
public class Greet
{
public Greet(string who)
{
Who = who;
}
public string Who { get;private set; }
}